Tugas #PBOA-tugas 10 (Image Viewer 1-0)

Image Viewer 1.0


Untuk membuat image viewer versi 1.0 diperlukan sejumlah kelas berikut :
  1. ImageViewer
  2. ImagePanel
  3. ImageFileManager
  4. OFImage
Berikut source code yang digunakan :

  1. ImageViewer

  2.  import java.awt.*;  
     import java.awt.event.*;  
     import javax.swing.*;  
     import java.io.File;  
     /**  
      * Write a description of class ImageViewer here.  
      *  
      * @author (Nitama Nurlingga Yotifa)  
      * @version (20181126)  
      */  
     public class ImageViewer  
     {  
       // static fields:  
       private static final String VERSION = "Version 1.0";  
       private static JFileChooser fileChooser = new JFileChooser(System.getProperty("user.dir"));  
       // fields:  
       private JFrame frame;  
       private ImagePanel imagePanel;  
       private JLabel filenameLabel;  
       private JLabel statusLabel;  
       private OFImage currentImage;  
       /**  
        * Create an ImageViewer show it on screen.  
        */  
       public ImageViewer()  
       {  
         currentImage = null;  
         makeFrame();  
       }  
       // ---- implementation of menu functions ----  
       /**  
        * Open function: open a file chooser to select a new image file.  
        */  
       private void openFile()  
       {  
         int returnVal = fileChooser.showOpenDialog(frame);  
         if(returnVal != JFileChooser.APPROVE_OPTION) {  
           return; // cancelled  
         }  
         File selectedFile = fileChooser.getSelectedFile();  
         currentImage = ImageFileManager.loadImage(selectedFile);  
         if(currentImage == null) {  // image file was not a valid image  
           JOptionPane.showMessageDialog(frame,  
               "The file was not in a recognized image file format.",  
               "Image Load Error",  
               JOptionPane.ERROR_MESSAGE);  
           return;  
         }  
         imagePanel.setImage(currentImage);  
         showFilename(selectedFile.getPath());  
         showStatus("File loaded.");  
         frame.pack();  
       }  
       /**  
        * Close function: close the current image.  
        */  
       private void close()  
       {  
         currentImage = null;  
         imagePanel.clearImage();  
         showFilename(null);  
       }  
       /**  
        * Quit function: quit the application.  
        */  
       private void quit()  
       {  
         System.exit(0);  
       }  
       /**  
        * 'Darker' function: make the picture darker.  
        */  
       private void makeDarker()  
       {  
         if(currentImage != null) {  
           currentImage.darker();  
           frame.repaint();  
           showStatus("Applied: darker");  
         }  
         else {  
           showStatus("No image loaded.");  
         }  
       }  
       /**  
        * 'Lighter' function: make the picture lighter  
        */  
       private void makeLighter()  
       {  
         if(currentImage != null) {  
           currentImage.lighter();  
           frame.repaint();  
           showStatus("Applied: lighter");  
         }  
         else {  
           showStatus("No image loaded.");  
         }  
       }  
       /**  
        * 'threshold' function: apply the threshold filter  
        */  
       private void threshold()  
       {  
         if(currentImage != null) {  
           currentImage.threshold();  
           frame.repaint();  
           showStatus("Applied: threshold");  
         }  
         else {  
           showStatus("No image loaded.");  
         }  
       }  
       /**  
        * 'Lighter' function: make the picture lighter  
        */  
       private void showAbout()  
       {  
         JOptionPane.showMessageDialog(frame,   
               "ImageViewer\n" + VERSION,  
               "About ImageViewer",   
               JOptionPane.INFORMATION_MESSAGE);  
       }  
       // ---- support methods ----  
       /**  
        * Display a file name on the appropriate label.  
        * @param filename The file name to be displayed.  
        */  
       private void showFilename(String filename)  
       {  
         if(filename == null) {  
           filenameLabel.setText("No file displayed.");  
         }  
         else {  
           filenameLabel.setText("File: " + filename);  
         }  
       }  
       /**  
        * Display a status message in the frame's status bar.  
        * @param text The status message to be displayed.  
        */  
       private void showStatus(String text)  
       {  
         statusLabel.setText(text);  
       }  
       // ---- swing stuff to build the frame and all its components ----  
       /**  
        * Create the Swing frame and its content.  
        */  
       private void makeFrame()  
       {  
         frame = new JFrame("ImageViewer");  
         makeMenuBar(frame);  
         Container contentPane = frame.getContentPane();  
         // Specify the layout manager with nice spacing  
         contentPane.setLayout(new BorderLayout(6, 6));  
         filenameLabel = new JLabel();  
         contentPane.add(filenameLabel, BorderLayout.NORTH);  
         imagePanel = new ImagePanel();  
         contentPane.add(imagePanel, BorderLayout.CENTER);  
         statusLabel = new JLabel(VERSION);  
         contentPane.add(statusLabel, BorderLayout.SOUTH);  
         // building is done - arrange the components and show      
         showFilename(null);  
         frame.pack();  
         Dimension d = Toolkit.getDefaultToolkit().getScreenSize();  
         frame.setLocation(d.width/2 - frame.getWidth()/2, d.height/2 - frame.getHeight()/2);  
         frame.setVisible(true);  
       }  
       /**  
        * Create the main frame's menu bar.  
        * @param frame  The frame that the menu bar should be added to.  
        */  
       private void makeMenuBar(JFrame frame)  
       {  
         final int SHORTCUT_MASK =  
           Toolkit.getDefaultToolkit().getMenuShortcutKeyMask();  
         JMenuBar menubar = new JMenuBar();  
         frame.setJMenuBar(menubar);  
         JMenu menu;  
         JMenuItem item;  
         // create the File menu  
         menu = new JMenu("File");  
         menubar.add(menu);  
         item = new JMenuItem("Open");  
           item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_O, SHORTCUT_MASK));  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { openFile(); }  
                   });  
         menu.add(item);  
         item = new JMenuItem("Close");  
           item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_W, SHORTCUT_MASK));  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { close(); }  
                   });  
         menu.add(item);  
         menu.addSeparator();  
         item = new JMenuItem("Quit");  
           item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK));  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { quit(); }  
                   });  
         menu.add(item);  
         // create the Filter menu  
         menu = new JMenu("Filter");  
         menubar.add(menu);  
         item = new JMenuItem("Darker");  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { makeDarker(); }  
                   });  
         menu.add(item);  
         item = new JMenuItem("Lighter");  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { makeLighter(); }  
                   });  
         menu.add(item);  
         item = new JMenuItem("Threshold");  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { threshold(); }  
                   });  
         menu.add(item);  
         // create the Help menu  
         menu = new JMenu("Help");  
         menubar.add(menu);  
         item = new JMenuItem("About ImageViewer...");  
           item.addActionListener(new ActionListener() {  
                     public void actionPerformed(ActionEvent e) { showAbout(); }  
                   });  
         menu.add(item);  
       }  
     }  
    

  3. ImagePanel

  4.  import java.awt.*;  
     import javax.swing.*;  
     import java.awt.image.*;  
     /**  
      * Write a description of class ImagePanel here.  
      *  
      * @author (Nitama Nurlingga Yotifa)  
      * @version (20181126)  
      */  
     public class ImagePanel extends JComponent  
     {  
       // The current width and height of this panel  
       private int width, height;  
       // An internal image buffer that is used for painting. For  
       // actual display, this image buffer is then copied to screen.  
       private OFImage panelImage;  
       /**  
        * Create a new, empty ImagePanel.  
        */  
       public ImagePanel()  
       {  
         width = 360;  // arbitrary size for empty panel  
         height = 240;  
         panelImage = null;  
       }  
       /**  
        * Set the image that this panel should show.  
        *   
        * @param image The image to be displayed.  
        */  
       public void setImage(OFImage image)  
       {  
         if(image != null) {  
           width = image.getWidth();  
           height = image.getHeight();  
           panelImage = image;  
           repaint();  
         }  
       }  
       /**  
        * Clear the image on this panel.  
        */  
       public void clearImage()  
       {  
         Graphics imageGraphics = panelImage.getGraphics();  
         imageGraphics.setColor(Color.LIGHT_GRAY);  
         imageGraphics.fillRect(0, 0, width, height);  
         repaint();  
       }  
       // The following methods are redefinitions of methods  
       // inherited from superclasses.  
       /**  
        * Tell the layout manager how big we would like to be.  
        * (This method gets called by layout managers for placing  
        * the components.)  
        *   
        * @return The preferred dimension for this component.  
        */  
       public Dimension getPreferredSize()  
       {  
         return new Dimension(width, height);  
       }  
       /**  
        * This component needs to be redisplayed. Copy the internal image   
        * to screen. (This method gets called by the Swing screen painter   
        * every time it want this component displayed.)  
        *   
        * @param g The graphics context that can be used to draw on this component.  
        */  
       public void paintComponent(Graphics g)  
       {  
         Dimension size = getSize();  
         g.clearRect(0, 0, size.width, size.height);  
         if(panelImage != null) {  
           g.drawImage(panelImage, 0, 0, null);  
         }  
       }  
     }  
    

  5. ImageFileManager

  6.  import java.awt.image.*;  
     import javax.imageio.*;  
     import java.io.*;  
     /**  
      * Write a description of class ImageFileManaget here.  
      *  
      * @author (Nitama Nurlingga Yotifa)  
      * @version (20181126)  
      */  
     public class ImageFileManager  
     {  
       // A constant for the image format that this writer uses for writing.  
       // Available formats are "jpg" and "png".  
       private static final String IMAGE_FORMAT = "jpg";  
       /**  
        * Read an image file from disk and return it as an image. This method  
        * can read JPG and PNG file formats. In case of any problem (e.g the file   
        * does not exist, is in an undecodable format, or any other read error)   
        * this method returns null.  
        *   
        * @param imageFile The image file to be loaded.  
        * @return      The image object or null is it could not be read.  
        */  
       public static OFImage loadImage(File imageFile)  
       {  
         try {  
           BufferedImage image = ImageIO.read(imageFile);  
           if(image == null || (image.getWidth(null) < 0)) {  
             // we could not load the image - probably invalid file format  
             return null;  
           }  
           return new OFImage(image);  
         }  
         catch(IOException exc) {  
           return null;  
         }  
       }  
       /**  
        * Write an image file to disk. The file format is JPG. In case of any   
        * problem the method just silently returns.  
        *   
        * @param image The image to be saved.  
        * @param file  The file to save to.  
        */  
       public static void saveImage(OFImage image, File file)  
       {  
         try {  
           ImageIO.write(image, IMAGE_FORMAT, file);  
         }  
         catch(IOException exc) {  
           return;  
         }  
       }  
     }  
    

  7. OFImage

  8.  import java.awt.*;  
     import java.awt.image.*;  
     import javax.swing.*;  
     /**  
      * Write a description of class OFImage here.  
      *  
      * @author (Nitama Nurlingga Yotifa)  
      * @version (20181126)  
      */  
     public class OFImage extends BufferedImage  
     {  
       /**  
        * Create an OFImage copied from a BufferedImage.  
        * @param image The image to copy.  
        */  
       public OFImage(BufferedImage image)  
       {  
          super(image.getColorModel(), image.copyData(null),   
             image.isAlphaPremultiplied(), null);  
       }  
       /**  
        * Create an OFImage with specified size and unspecified content.  
        * @param width The width of the image.  
        * @param height The height of the image.  
        */  
       public OFImage(int width, int height)  
       {  
         super(width, height, TYPE_INT_RGB);  
       }  
       /**  
        * Set a given pixel of this image to a specified color. The  
        * color is represented as an (r,g,b) value.  
        * @param x The x position of the pixel.  
        * @param y The y position of the pixel.  
        * @param col The color of the pixel.  
        */  
       public void setPixel(int x, int y, Color col)  
       {  
         int pixel = col.getRGB();  
         setRGB(x, y, pixel);  
       }  
       /**  
        * Get the color value at a specified pixel position.  
        * @param x The x position of the pixel.  
        * @param y The y position of the pixel.  
        * @return The color of the pixel at the given position.  
        */  
       public Color getPixel(int x, int y)  
       {  
         int pixel = getRGB(x, y);  
         return new Color(pixel);  
       }  
       /**  
        * Make this image a bit darker.  
        */  
       public void darker()  
       {  
         int height = getHeight();  
         int width = getWidth();  
         for(int y = 0; y < height; y++) {  
           for(int x = 0; x < width; x++) {  
             setPixel(x, y, getPixel(x, y).darker());  
           }  
         }  
       }  
       /**  
        * Make this image a bit lighter.  
        */  
       public void lighter()  
       {  
         int height = getHeight();  
         int width = getWidth();  
         for(int y = 0; y < height; y++) {  
           for(int x = 0; x < width; x++) {  
             setPixel(x, y, getPixel(x, y).brighter());  
           }  
         }  
       }  
       /**  
        * Perform a three level threshold operation.  
        * That is: repaint the image with only three color values:  
        *     white, gray, and black.  
        */  
       public void threshold()  
       {  
         int height = getHeight();  
         int width = getWidth();  
         for(int y = 0; y < height; y++) {  
           for(int x = 0; x < width; x++) {  
             Color pixel = getPixel(x, y);  
             int brightness = (pixel.getRed() + pixel.getBlue() + pixel.getGreen()) / 3;  
             if(brightness <= 85) {  
               setPixel(x, y, Color.BLACK);  
             }  
             else if(brightness <= 170) {  
               setPixel(x, y, Color.GRAY);  
             }  
             else {  
               setPixel(x, y, Color.WHITE);  
             }  
           }  
         }  
       }  
     }  
    

Berikut adalah hasil dari source code di atas :





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